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Brigandine: Abyss Announces Four Free Updates, Including Creative Mode and New Class Features

Happinet has revealed a roadmap of free updates for Brigandine: Abyss, bringing a variety of quality-of-life improvements, gameplay adjustments, and new features to the strategy RPG through April 2027. The updates will address player feedback while introducing additional ways to customize armies, manage troops, and experience the game’s continent-spanning conflicts.

The first update arrived on November 3, addressing several issues affecting gameplay. These include corrections to the displayed clear conditions in Story Mode, fixes to D-pad controls, and an issue involving forest movement for Centaur and Chiron units. The patch also makes adjustments to the invasion AI.

The other updates are described on Steam page:

Update 2: Scheduled for release in December 2026

・Addition of a sort function to the equipment screen

・Mermaids, Jörgoths, and other Aquatic monsters will no longer have their evasion reduced on watery terrain

・Addition of an option to adjust HP gauge size

・Addition of an option to turn the minimap on/off

・Increase to the range within which trees have their display shrunk on battlefield maps

・Adjustments to factions’ soundtracks

・Various fixes

Update 3: Scheduled for release in February 2027

・Addition of a sort function and a Recommended Formations function to the Manage Troops screen, as well as other adjustments

・Combat Power will now be displayed as a reference for considering potential invasions

Update 4 (Major): Scheduled for release in April 2027

・Addition of Creative Mode

This mode will differ from the Story and Mission modes, allowing players to experience a wider variety of power balances between factions and freely manage their units as they aim to take over the continent

・Addition of a new class function:

Through the use of sub-class items, units will be able to use the skills of different classes

・Addition of customizable difficulty settings

Various aspects of the game’s difficulty will be able to be adjusted individually

・Addition of a Retreat function to CPU factions

・Various adjustments to the behavior of CPU AI during battles

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